Monday, May 20, 2013

Google Launches Play Games Services API For Android And iOS For Multiplayer Gaming, Saving Games In The Cloud




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Google Launches Play Games Services API For Android And iOS For Multiplayer Gaming, Saving Games In The Cloud



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At its I/O developer conference, Google just announced its new Play Games Services API, a new API that allows game developers to save game states and sync them between different machines. This service will be available for Android and iOS developers. The API will also include the usual achievements, leaderboards and multiplayer services that developers have come to expect from similar services.


This new API will roll out today to all Android users on Android Froyo and up. This new API, Google says, will allow for real cross-platform gaming experiences and ensure that users can easily switch between their phones and tablets without losing their game states.


The multiplayer aspect of the service will feature both a matchmaking aspect, but the focus is clearly on connecting you to your Google+ friends. The matchmaking feature, as Google’s Huga Barra noted, will match users automatically and the API in general will handle “all of the hardcore data” worked involved in building a multiplayer game.


Sadly, part of the demo failed at the keynote today, but this is obviously a service that game developers will latch on to. This move also clearly means that Google is getting serious about gaming.